Struct gapi_grpc::google::maps::playablelocations::v3::SamplePlayableLocationsRequest [−][src]
Life of a query:
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When a game starts in a new location, your game server issues a [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] request. The request specifies the S2 cell, and contains one or more “criteria” for filtering:
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Criterion 0: i locations for long-lived bases, or level 0 monsters, or…
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Criterion 1: j locations for short-lived bases, or level 1 monsters, …
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Criterion 2: k locations for random objects.
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etc (up to 5 criterion may be specified).
PlayableLocationList
will then contain mutually
exclusive lists of PlayableLocation
objects that satisfy each of
the criteria. Think of it as a collection of real-world locations that you
can then associate with your game state.
Note: These points are impermanent in nature. E.g, parks can close, and places can be removed.
The response specifies how long you can expect the playable locations to
last. Once they expire, you should query the samplePlayableLocations
API
again to get a fresh view of the real world.
Fields
area_filter: Option<AreaFilter>
Required. Specifies the area to search within for playable locations.
criteria: Vec<Criterion>
Required. Specifies one or more (up to 5) criteria for filtering the returned playable locations.
Trait Implementations
impl Clone for SamplePlayableLocationsRequest
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fn clone(&self) -> SamplePlayableLocationsRequest
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for SamplePlayableLocationsRequest
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impl Default for SamplePlayableLocationsRequest
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impl Message for SamplePlayableLocationsRequest
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fn encode_raw<B>(&self, buf: &mut B) where
B: BufMut,
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B: BufMut,
fn merge_field<B>(
&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
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&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
fn encoded_len(&self) -> usize
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fn clear(&mut self)
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pub fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut,
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B: BufMut,
pub fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut,
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B: BufMut,
pub fn decode<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
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Self: Default,
B: Buf,
pub fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
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Self: Default,
B: Buf,
pub fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf,
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B: Buf,
pub fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf,
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B: Buf,
impl PartialEq<SamplePlayableLocationsRequest> for SamplePlayableLocationsRequest
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fn eq(&self, other: &SamplePlayableLocationsRequest) -> bool
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fn ne(&self, other: &SamplePlayableLocationsRequest) -> bool
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impl StructuralPartialEq for SamplePlayableLocationsRequest
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Auto Trait Implementations
impl RefUnwindSafe for SamplePlayableLocationsRequest
impl Send for SamplePlayableLocationsRequest
impl Sync for SamplePlayableLocationsRequest
impl Unpin for SamplePlayableLocationsRequest
impl UnwindSafe for SamplePlayableLocationsRequest
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> IntoRequest<T> for T
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pub fn into_request(self) -> Request<T>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,
impl<T> WithSubscriber for T
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pub fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
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S: Into<Dispatch>,