Struct gapi_grpc::google::maps::playablelocations::v3::Impression [−][src]
Encapsulates impression event details.
Fields
location_name: String
Required. The name of the playable location.
impression_type: i32
Required. The type of impression event.
game_object_type: i32
An arbitrary, developer-defined type identifier for each type of game object used in your game.
Since players interact with differ types of game objects in different ways, this field allows you to segregate impression data by type for analysis.
You should assign a unique game_object_type
ID to represent a distinct
type of game object in your game.
For example, 1=monster location, 2=powerup location.
Implementations
impl Impression
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pub fn impression_type(&self) -> ImpressionType
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Returns the enum value of impression_type
, or the default if the field is set to an invalid enum value.
pub fn set_impression_type(&mut self, value: ImpressionType)
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Sets impression_type
to the provided enum value.
Trait Implementations
impl Clone for Impression
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fn clone(&self) -> Impression
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for Impression
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impl Default for Impression
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fn default() -> Impression
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impl Message for Impression
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fn encode_raw<B>(&self, buf: &mut B) where
B: BufMut,
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B: BufMut,
fn merge_field<B>(
&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
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&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
fn encoded_len(&self) -> usize
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fn clear(&mut self)
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pub fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut,
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B: BufMut,
pub fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut,
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B: BufMut,
pub fn decode<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
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Self: Default,
B: Buf,
pub fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
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Self: Default,
B: Buf,
pub fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf,
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B: Buf,
pub fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf,
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B: Buf,
impl PartialEq<Impression> for Impression
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fn eq(&self, other: &Impression) -> bool
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fn ne(&self, other: &Impression) -> bool
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impl StructuralPartialEq for Impression
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Auto Trait Implementations
impl RefUnwindSafe for Impression
impl Send for Impression
impl Sync for Impression
impl Unpin for Impression
impl UnwindSafe for Impression
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> IntoRequest<T> for T
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pub fn into_request(self) -> Request<T>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,
impl<T> WithSubscriber for T
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pub fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
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S: Into<Dispatch>,