Struct gapi_grpc::google::cloud::video::transcoder::v1beta1::SpriteSheet[][src]

pub struct SpriteSheet {
    pub format: String,
    pub file_prefix: String,
    pub sprite_width_pixels: i32,
    pub sprite_height_pixels: i32,
    pub column_count: i32,
    pub row_count: i32,
    pub start_time_offset: Option<Duration>,
    pub end_time_offset: Option<Duration>,
    pub extraction_strategy: Option<ExtractionStrategy>,
}
[]

Sprite sheet configuration.

Fields

format: String
[]

Format type. The default is "jpeg".

Supported formats:

file_prefix: String
[]

Required. File name prefix for the generated sprite sheets.

Each sprite sheet has an incremental 10-digit zero-padded suffix starting from 0 before the extension, such as "sprite_sheet0000000123.jpeg".

sprite_width_pixels: i32
[]

Required. The width of sprite in pixels. Must be an even integer.

sprite_height_pixels: i32
[]

Required. The height of sprite in pixels. Must be an even integer.

column_count: i32
[]

The maximum number of sprites per row in a sprite sheet. The default is 0, which indicates no maximum limit.

row_count: i32
[]

The maximum number of rows per sprite sheet. When the sprite sheet is full, a new sprite sheet is created. The default is 0, which indicates no maximum limit.

start_time_offset: Option<Duration>
[]

Start time in seconds, relative to the output file timeline. Determines the first sprite to pick. The default is 0s.

end_time_offset: Option<Duration>
[]

End time in seconds, relative to the output file timeline. When end_time_offset is not specified, the sprites are generated until the end of the output file.

extraction_strategy: Option<ExtractionStrategy>
[]

Specify either total number of sprites or interval to create sprites.

Trait Implementations

impl Clone for SpriteSheet[src][+]

impl Debug for SpriteSheet[src][+]

impl Default for SpriteSheet[src][+]

impl Message for SpriteSheet[src][+]

impl PartialEq<SpriteSheet> for SpriteSheet[src][+]

impl StructuralPartialEq for SpriteSheet[src]

Auto Trait Implementations

impl RefUnwindSafe for SpriteSheet

impl Send for SpriteSheet

impl Sync for SpriteSheet

impl Unpin for SpriteSheet

impl UnwindSafe for SpriteSheet

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src][+]

impl<T> Instrument for T[src][+]

impl<T> Instrument for T[src][+]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src][+]

impl<T> IntoRequest<T> for T[src][+]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src][+]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src][+]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
[src][+]

impl<T> WithSubscriber for T[src][+]