Struct gapi_grpc::google::cloud::gaming::v1::GameServerConfig [−][src]
A game server config resource.
Fields
name: StringThe resource name of the game server config. Uses the form:
projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}.
For example,
projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.
create_time: Option<Timestamp>Output only. The creation time.
update_time: Option<Timestamp>Output only. The last-modified time.
labels: HashMap<String, String>The labels associated with this game server config. Each label is a key-value pair.
fleet_configs: Vec<FleetConfig>FleetConfig contains a list of Agones fleet specs. Only one FleetConfig is allowed.
scaling_configs: Vec<ScalingConfig>The autoscaling settings.
description: StringThe description of the game server config.
Trait Implementations
impl Clone for GameServerConfig[src]
fn clone(&self) -> GameServerConfig[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Debug for GameServerConfig[src]
impl Default for GameServerConfig[src]
fn default() -> GameServerConfig[src]
impl Message for GameServerConfig[src]
fn encode_raw<B>(&self, buf: &mut B) where
B: BufMut, [src]
B: BufMut,
fn merge_field<B>(
&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf, [src]
&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
fn encoded_len(&self) -> usize[src]
fn clear(&mut self)[src]
pub fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut, [src]
B: BufMut,
pub fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut, [src]
B: BufMut,
pub fn decode<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf, [src]
Self: Default,
B: Buf,
pub fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf, [src]
Self: Default,
B: Buf,
pub fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf, [src]
B: Buf,
pub fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf, [src]
B: Buf,
impl PartialEq<GameServerConfig> for GameServerConfig[src]
fn eq(&self, other: &GameServerConfig) -> bool[src]
fn ne(&self, other: &GameServerConfig) -> bool[src]
impl StructuralPartialEq for GameServerConfig[src]
Auto Trait Implementations
impl RefUnwindSafe for GameServerConfig
impl Send for GameServerConfig
impl Sync for GameServerConfig
impl Unpin for GameServerConfig
impl UnwindSafe for GameServerConfig
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T> Instrument for T[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>[src]
pub fn in_current_span(self) -> Instrumented<Self>[src]
impl<T> Instrument for T[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>[src]
pub fn in_current_span(self) -> Instrumented<Self>[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> IntoRequest<T> for T[src]
pub fn into_request(self) -> Request<T>[src]
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>, [src]
V: MultiLane<T>,
impl<T> WithSubscriber for T[src]
pub fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>, [src]
S: Into<Dispatch>,