Struct gapi_grpc::google::actions::sdk::v2::interactionmodel::Scene [−][src]
Scene is the basic unit of control flow when designing a conversation. They can be chained together with other scenes, generate prompts for the end user, and define slots. The scene name is specified in the name of the file.
Fields
on_enter: Option<EventHandler>
Handler to invoke when transitioning into this scene.
intent_events: Vec<IntentEvent>
The list of events that trigger based on intents. These events can be triggered at any time after the on_load Handler has been called. Important - these events define the set of intents which are scoped to this scene and will take precedence over any globally defined events that have the same intents or their triggering phrases. Intent names must be unique within a scene.
conditional_events: Vec<ConditionalEvent>
The list of events to trigger based on conditional statements. These are evaluated after the form has been filled or immediately after on_load if this scene does not have a form (evaluation is only done once). Only the first matching event will be triggered.
slots: Vec<Slot>
Ordered list of slots. Each slot defines the type of data that it will resolve and configuration to customize the experience of this resolution (e.g. prompts).
on_slot_updated: Option<EventHandler>
Handler called when there is a change in state of a slot not caused by updates within another Handler. This allows slots to be invalidated, the scene invalidated or other changes to scene state.
Trait Implementations
impl Clone for Scene
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impl Debug for Scene
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impl Default for Scene
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impl Message for Scene
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fn encode_raw<B>(&self, buf: &mut B) where
B: BufMut,
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B: BufMut,
fn merge_field<B>(
&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
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&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
fn encoded_len(&self) -> usize
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fn clear(&mut self)
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pub fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut,
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B: BufMut,
pub fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError> where
B: BufMut,
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B: BufMut,
pub fn decode<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
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Self: Default,
B: Buf,
pub fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
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Self: Default,
B: Buf,
pub fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf,
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B: Buf,
pub fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError> where
B: Buf,
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B: Buf,
impl PartialEq<Scene> for Scene
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impl StructuralPartialEq for Scene
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Auto Trait Implementations
impl RefUnwindSafe for Scene
impl Send for Scene
impl Sync for Scene
impl Unpin for Scene
impl UnwindSafe for Scene
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> IntoRequest<T> for T
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pub fn into_request(self) -> Request<T>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,
impl<T> WithSubscriber for T
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pub fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
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S: Into<Dispatch>,